Tutorial — Part 6: Lighting the World with the Sun and Moon

Download Argon4 and the Tutorial Source Code.
This tutorial uses the 6-sunmoon and resources directories.
Live Demo

Coming Soon …

This part of the tutorial will leverage the WebGL version of the Directions sample to discuss:

  1. Geospatial (FIXED and INERTIAL) reference frames
  2. Computing the position of the sun and moon
  3. Lighting the using the Sun and/or Moon light
  4. Casting shadows on the ground.